Sunday, August 19, 2012

Post Apoca Update

Hey readers,

Right after I was done with the art test I got back on my post apoca scene I'm was working on. I wanted to fill up the bar first so I could get a decent part of the scene ready. Reason why I'm doing this is, it keeps me motivated and since it's a large scene to work on but also I can make a good screenshot already for in my portfolio. Normally I'm not a big fan of work in progress screenshots in my portfolio. But this time I really want to show off I'm capable of doing environment art, this can be modeling to texturing and set dressing efficiently. This is a huge challenge for me since I've never made a big outside atmosphere before.

Besides that, I'm also looking forward to make some camera materials in UDK. Like a vignette effect and chromatic aberration effect within the engine.

Well I'm off again, it's way too hot here in the Netherlands.

Thanks for your time and please share the blog with other artist and friends!

Have a good evening!

Cheers,

Stefan Groenewoud
Junior 3D-artist




Friday, August 10, 2012

Facial update

Hey readers,

I know it's a bit early for the Sunday blog post but I had another small update. Last weekend I've worked on a head that I had laying around. During my graduation project I started working on it but never really finished it. This time I added a bit more detail and made the head anatomy a bit better too. It's based on one of the character design sheets from Brink, you might recognize it from its distinct caricature way the face has been made. Feedback is welcome guys!

Btw. It is a high poly render in Zbrush, no low poly whatsoever.

Thanks for your time and please share the blog with other artist and friends!

Have a good weekend!

Cheers,

Stefan Groenewoud
Junior 3D-artist

High poly face render

Saturday, August 4, 2012

Small update

Hey Gamers/artist and a like,

I'm doing a small post this week since I've been busy with the art test. So I haven't done anything on my personal projects just yet. This week there's a small overview of the work of Paul Pepera. He's (coincidentally) also a 3D-artist at 343 Industries, like David who we've discussed last week.
Anyways, Paul also does some photography in his spare time and looks promising. Be sure to have a look at his photo folio and his 3D portfolio.

Portfolio
Photo folio

Artwork:





Recently I've bought the art book of Gears of War 3 and I happened to be one of the first hundred customers! At first I didn't know if I'd even receive it but it turned out to be a small surprise. Now I just need to find a decent frame for it!



Thanks for your time and please share the blog with other artist and friends!

Have a good weekend!

Cheers,

Stefan Groenewoud
Junior 3D-artist

I do not own the rights concerning the work of Paul Pepera, I am just sharing my thoughts and interesting artwork to other artist out there.