Stefan Groenewoud's - 3D Artist Blog

I'm an asset/environment artist for an AAA videogames company and I currently live in the UK. I love making game-art especially environments but I do like to challenge myself to create some organic stuff as well. My thoughts and opinion on this blog are personal.

Tuesday, May 9, 2017

Horizon: Zero Dawn - Artstation Artblast






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Labels: asset-art, environment-art, environment-artist, Guerrilla-Games, Horizon: Zero Dawn, Shaders, Stefan Groenewoud, terrain, texturing, z-brush
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High Poly Brick Sculpting

Since my last post I've been working on these bricks while I was working on a different personal project. Kinda helped me to keep fresh...

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  • The weekend of Texturing and Shader Experimentation
    Hey everybody! It has been a month already since the last blog post where I did shader testing as a tribute to Mirror's Edge. Again it...
  • Textures & shaders
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  • Mirror's Edge shader tests
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